Description: 国外游戏开发者杂志2001年第八期配套代码,包含Tim Schoeder在Volition Red Faction使用到的碰撞探测系统源代码--Code of development magazine in 2001 the eighth issue, including collision detection system source code that Tim Schoeder has used in Volition Red Factionto Platform: |
Size: 5120 |
Author:站长 |
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Description: 我们教授写的基于opengl的碰撞检测的源代码,效果非常好。-The source code we write an opengl-based collision detection, the effect is very good Platform: |
Size: 1986560 |
Author:史思 |
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Description: OpenGL编3D游戏_碰撞检测。用VC++实现的,很好的学习3d游戏制作的范例。-OpenGL Code 3D games _ collision detection. VC++ achieve a good learning example of 3d game production. Platform: |
Size: 27648 |
Author:hjerw |
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Description: XNA4.0 2D游戏制作,需要很多碰撞检测来完成游戏的开发,本程序实现了相应的碰撞检测,在2D游戏开发中十分重要-XNA4.0 2D game production, you need a lot of collision detection to complete the development of the game, the program for the collision detection in 2D game development is very important Platform: |
Size: 79872 |
Author:朋友 |
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Description: 该书描述了碰撞检测的原理与实现方法。它能够快速帮助你实现碰撞检测。-This book describe the knowledge of collision detection。 It can help you to learn how to collision detection. Platform: |
Size: 1864704 |
Author:罗买生 |
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Description: The purpose of this demo is to perform axis-aligned bounding box collision
detection. If collison has occured then the camera will stop moving in that
direction, else it will continue.
Controls:
Arrow keys - Moves the camera.- The purpose of this demo is to perform axis-aligned bounding box collision
detection. If collison has occured then the camera will stop moving in that
direction, else it will continue.
Controls:
Arrow keys - Moves the camera. Platform: |
Size: 738304 |
Author:Roger |
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Description: 用VC编写的碰撞检测代码,非常有用的碰撞检测程序-VC prepared by the collision detection code, very useful for collision detection program Platform: |
Size: 667648 |
Author:半夏 |
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Description: 用VC++编写的碰撞检测程序,同时也适用于多边形的碰撞问题-Written VC++ collision detection procedure also applies to the problem of collisions of the polygon Platform: |
Size: 2291712 |
Author:半夏 |
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Description: OpenGL的碰撞检测系统,可以用于3D游戏制作-OpenGL collision detection system that can be used for 3D game production Platform: |
Size: 60416 |
Author:夏伯仁 |
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Description: 虚拟环境中碰撞检测基本原理及算法知识,是国内一位比较早研究该算法的学者,一共四篇,具有连续性,帮助大家对碰撞检测算法从初级到入门。欢迎大家下载交流。-Knowledge of basic principle and algorithm of collision detection in virtual environment, the algorithm is a comparative study of scholars, a total of four papers, continuity, and help them to collision detection algorithm from primary to get started. You are welcome to download. Platform: |
Size: 195584 |
Author:鲍义东 |
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Description: 关于手机游戏开发中碰撞检测的详细代码,可以在很多类似游戏中得到应用-Detailed code on mobile game development collision detection can be applied in many similar game Platform: |
Size: 4096 |
Author:刘超 |
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Description: 基于VC++和OpenGL的碰撞检测程序,能够准确检测环境中的碰撞情况-VC++ and OpenGL-based collision detection program that can accurately detect the environment in case of collision Platform: |
Size: 21504 |
Author:宁采臣 |
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